Hi, my name is Tomas Martins, I am originally from Portugal and have been living in the UK for quite some time and ended up wanting to become a game developer. I have practical experience working in game engines such as Unity and Unreal Engine, and I am skilled in gameplay scripting using C# and Blueprints. Furthermore, my background also includes 3D asset creation on Blender and texturing in Substance Painter, as well as level design and storytelling.
Over the years, I’ve developed strong communication and problem-solving skills, enabling me to collaborate effectively with diverse teams. I am eager to continue learning and improving as a game developer. When I’m not coding or designing, I enjoy playing a variety of games, doing puzzles, and exploring new ways to challenge myself. Some of my favourite games include: The Binding of Isaac, Resident Evil 8, Hades, Terraria (including its modded version TModLoader), and many more.